Tomb Rater Devlog #1
Tomb Rater » Devlog
THANK YOU to everyone who played and gave feedback! Results of your help:
- Minor optimizations
- Player camera zoomed out more
- Slightly reduced player movement speed
NEW Features:
- Jump height/ strength now relies on button press duration
- Added reactive Dash/ Dodge feature (yes, player frustrations were studied and noted :P)
- Dash distance relies on button press duration
- Performing Perfect Dash doesn’t start Dash cooldown
- Added on-screen controls for phones / tablets (experimental)
Discovered bugs:
- Game sometimes continues to run while paused
If you wish to collaborate or help with the art/ visuals, do reach out! Need all the help I can get…
Will try to update weekly. Thanks again for your time. See you then!
Tomb Rater
Challenge your reactive instincts in this short and simple 5-room cave!
Status | In development |
Author | Bamboo |
Genre | Platformer, Adventure |
Tags | 2D, Arcade, High Score, No AI, Short, Side Scroller, Singleplayer, Speedrun, suspense |
More posts
- Tomb Rater Devlog #24 days ago
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