Tomb Rater Devlog #1


THANK YOU to everyone who played and gave feedback! Results of your help:

  • Minor optimizations
  • Player camera zoomed out more
  • Slightly reduced player movement speed

NEW Features:

  • Jump height/ strength now relies on button press duration
  • Added reactive Dash/ Dodge feature (yes, player frustrations were studied and noted :P)
  • Dash distance relies on button press duration
  • Performing Perfect Dash doesn’t start Dash cooldown
  • Added on-screen controls for phones / tablets (experimental)

Discovered bugs:

  • Game sometimes continues to run while paused


If you wish to collaborate or help with the art/ visuals, do reach out! Need all the help I can get…

Will try to update weekly. Thanks again for your time. See you then!

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